Sunday, 26 February 2012

Reviewing over the project.

To start with, I was very glad that I could extend onto the first project as I had originally planned out a lot more than what I could have done in the original time frame. I would have needed to cut back on the pages or simplified the artwork.

Coming up with the plot for the narrative came to me surprisingly quickly. I knew I wanted the artwork to be realistic, to an extent and the aim for it to be liek a thriller, horror. The desicions possibly took the longest, how I would fit in desicions for a horror type plot proved arkward at best. Originally I was going to have the choices be what path the protagonist wished to take, but this seemed to branch them off too far from one another; there was no easy way for the branching off to link back anytime soon.
After finding out about extending the first project I immediately started writing up an extention of the existing narrative, which ended up being far too long and never got used in the final piece; there were an additional 5 or so choices.

Character creation went smoothly, I had the characters pretty much set in mind as I planned out the plot. The only problem being, coming up with their profiles; of which only the protagonists was really necessary.

The colouring for the pages I wasn't pleased with, however I didn't have the time to really mess around with a page until satisfied; this was mainly becuase I underestimated how much time planning out the scripting, pannelling and then actually drawing would take. Without a doubt I now have a considerable amount more respect for comic book artists, the planning stages for comics require more planning than i thought. Planning out the panels to go along with the speech and what happens in each of those panels took up more time than I had thought, however I'm glad I went through it a couple of times to make sure it wasn't difficult to follow.
I did consider using sprites, when I was coming up with the narrative ideas; but it seemed like too much of an easy choice, and I really wanted to get out of a comfort zone and draw more dynamic poses that were semi realistic.

Putting the pieces into iWeb proved to be fairly easy, after getting my head around some of the features it had.


Overall, I really enjoyed this project; it has taught me a lot about comic artists workflow and how interactivity in narratives can be used to affect such a broad spectrum of the plot. One thing I wish I could have improved on was the colouring; I'm still working on finding an efficiant way of colouring on it as I rarely used photoshop for colouring back in college.

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