outline of the plot
In the middle of the night, a normal town suddenly goes to hell with no explanation as to why. The civilians are alerted to this, all are told to seek refuge in the town's museum.
Supposedly 'monsters' are running amok; hunting the civilians down, mutilating them. However, no one has seen them; not well enough to distinguish what exactly is causing such a commotion.
The protagonist, Daniella is fleeing to the museum with her elder sister and sisters fiancée, along with some residents of the town. However, she slips and falls, she looks up after recovering from her fall to see not a soul around her; as if they had literally disappeared.
Quick to act she decides it be easier to head straight to the museum; thinking that they probably went on ahead. She rushes to the main entrance of the grand building, throwing herself against the door, which only results in her cracking her knee against it; and now baffled as to why the door would be locked. Throwing into a state of panic she hits the door more frantically in hopes to getting someone's attention from the inside.
She whips her head around, looking for another way in; not seeing any in the nearby area, Daniella runs around the side of the building in search of a side door. She thankfully strikes gold; a set of stairs leading up to a staff entrance. She makes a mad dash up the stairs, swinging the door open and slamming it as quickly as she opened it. The distressed girl leans back against the door and slides down it, holding her head in her hands; the shock of the whole situation finally setting in.
Harsh banging against the door, sends the girl crawling away from the door and without a moment's hesitation she runs down the stairs ahead of her. Daniella reaches the bottom of the stairs, finally noticing the room she is in. The tall windows barely letting in enough light to distinguish much, beams of light eerily reflected by large puddles of water on the marble floor along with a broken fountain fairly central in the room; it was most definitely huge, boasting high ceilings, the stairs she had just run down were a part of the same room. It was then she caught sight of the wide open doors right by the bottom of the stairs, leading out to an even darker corridor.
Warily she wanders down the hall way, a dull green glow emanating from above the door way one end of the corridor; an exit sign. As she nears the end of the corridor, she gets a better look of the sign by the door. "Main Entrance; Information desk."
She walks into the entrance hall, undoubtedly bigger than the first room and darker, filled with large display cases and surrounded by a large balcony. Progressing further into the room, she finds herself in front of the main doors; her hand reaches out towards the grand doors, feeling wide protrusions on the relatively smooth door. The doors had been boarded up. The girl wonders if her sister got in safely at all, considering the door in is nigh on impenetrable. As these thoughts run through her head, her hand slides down the door; coming across something warm and wet. She draws her hand back, to closer examine what could possibly be on the door.
Blood. Fresh blood.
She backs away from the door, once again tripping over, landing gracefully on her behind. She notices the culprit for tripping her in question, a very appendage shaped silhouette.
Cringing, she reaches for the object, bringing it into view to see it only as a mannequin arm. Daniella throws the object across the room our of rage that it caused so much stress for her. She pulls herself off the ground, brushing herself off.
Voices faintly reach her ears, which seem to be coming towards the room she is in. She doesn't give it a second thought before she finds herself hiding behind one of the displays, the voices; two of them, now in the area; bringing in a light with them into the room with them.
She remains steady in her place, listening to the two voices continue to talk. Unknown to her a shadow looming over her shoulder. It reaches out to touch her shoulder.
Daniella shrieks and hits the assailant round the head in a knee jerk reaction.
The shadow cusses, bending over into a foetal position cradling their head. Daniella's eyes are then greeted to a warm light blinding her, as one of the voices arrives to the situation. Now able to get a better look she sees the faces to the two voices; almost. The one holding a lantern, a middle aged man, looked worn out; adorning what seemed to be museum guards uniform. The one who was still nursing their wounds appeared to be quite a bit younger and taller; he had dark blonde, scruffy hair; a red button up shirt, grey trousers and something hanging from his neck.
The guard looked overjoyed to see another survivor, asking if there could possibly be anyone else. She solemnly replies that she was actually hoping the guard had seen any survivors; proceeding to ask if this is some kind of zombie invasion or a sick joke.
The man in the red shirt, still rubbing his head, interrupts midway, commenting on the zombie notion. They mention seeing too many bodies to be a prank, and how everyone else has disappeared off of the face of the earth.
Daniella speaks up that she was only recently with her sister and her fiancée, and asks for a phone to contact then; with no joy. The guard, offers her a walky talky however; which he took from the office, to keep in contact in case of an emergency. (He was already in the museum, ready for the refugees)
The red man offers that the three should split up, which is immediately turned down by Daniella; the museum guard also not too convinced. The red man elaborates on his plan that searching for survivors would prove to be quicker if they simply spilt up and searched the nearby areas, adding that they will meet back in the main entrance in 20 minutes.
The guard, no qualms about the idea agrees to the idea. However Daniella is still reluctant to split; the red man asks if she has a better idea, which she unfortunately doesn't.
She explains that she doesn't want to wander on her own in a dark empty museum. Her and the red man start quarrelling; intervened by the guard who tells them that the group needs to calm down if they want to get through this He reaches into his pocket and unhooks 2 items off of his belt and presents it to the other two.
The guard offers that they each take a item each to aid their search; unable to give them all however it would be unfair on the others. The Items in question are a: Torch; Nightstick and a Key
The guard states that the key is like a skeleton key, able to open most of the doors in the building; including the balconies; aside from the older doors and the ones that require a pass code.
"So...
What'll it be?"
KEY -(go to 1)
NIGHTSTICK - (go to 2)
TORCH - (go to 3)
1- Key choice,
Daniella chooses a key, wanting to take a look around the outside for people. the red man comments if she's looking for her sister, resulting in a blank stare from her.
The three split off, she heads down into a hallway, finding a balcony door fairly quickly that expecting. She unlocks the door, and noticies a figure standing in the courtyard; as she goes to call out to the figure something shoves her to the floor, the door slamming shut behind her; the key still in the door.
As she turns to see what is on the balcony with her the screen fades to black.
2- Nightstick choice,
She picks the nightstick, which results in a snarky comment from the man in red.
The three split off, she walks into a hallway and notes the only open door way aside from the one she just came from. As she walking into the huge room she needs to feel her way around, the room getting barely enough light from the windows.
She bumps into what appears to be a shuttle replica. She feels her way around the cylindrical tower, coming across a door, slightly ajar and letting out a dull glow from the gap. She gets a grip onto one side of the door and attempts to pull it open, but to no joy.
"Oh wait."
She looks down at her hand at the nightstick.
Skips to her jamming the nightstick between the doors and prying it open, she parts the doors; finding a bloody shape of a person in the middle of the room. she recoils; gagging on the permeating stench, she notices something of interest unsettlingly close to the corpse.
She whines about it, sucks it up and reaches for items.
As she grabs the items, a noise can be heard from outside; Daniella pockets the items, dashes to the door; flicking out the nightstick to its full length. Deeming the coast clear she crawls her way across the room, behind the displays; she stops at the last case before the exit, the distance between her and the exit still a bit too far to just run for it
The thing in the room with her can be heard from the shuttle with corpse inside; gradually getting closer to her. She quickly throws the nightstick as a distraction, the being's footsteps start fading away to where the stick landed.
She makes a break for the exit, she reaches about halfway. Something makes a noise to her left. Her eyes dart to that direction; only for something to come crashing into her side, sending her flying out of the window.
Shot of Daniella in a botany garden, surrounded by shards of glass. Her hand twitches. (Go to 4)
3- Torch choice
The three split off, she walks into a hallway and notes the only open door way aside from the one she just came from. As she walking into the huge room she can wander around fairly easily due to the torch, due to the room getting barely enough light from the windows.
She bumps into what appears to be a shuttle replica. She feels her way around the cylindrical tower, coming across a door, slightly ajar and letting out a dull glow from the gap. She gets a grip onto one side of the door and attempts to pull it open, but to no joy.
"Oh well."
She decides to proceed further into the room, thinking that just a bit further couldn't hurt. Daniella progresses down a few stairs, to what appears to be a wall presenting facts on the human brain. The light cast against the wall and beyond it, reveals a figure-like shadow; she notices and steps back, quickly breaking out into a run in the opposite direction down a small hallway. As she runs down it she catches sight of a corridor branching off from the one she is currently in. Taking her chances she takes the turning; which turns out to be nothing much a dead end; however, unwilling to turn back she jogs to the end of the corridor and crawls into a corner.
Just as she gets comfortable and about to switch off her light, Daniella cracks her elbow on a hollow metal object. 'Hollow?'
She turns to examine the cause for such a noise, shining the torch through the gaps it becomes clear what it is. A ventilation shaft. (Go to 5)
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I have worked out the panels for this chapter and the total pages, including the choice screen is 21.
As I'm working on this project for the span of the two project briefs I wont need to cut out bits, as initially I was going to remove a most of the beginning sequence due to the amound of time and the degree of drawing that would have needed to be done. I'll work on the first chapter for the whole project, however I will work on chapter two in case I have enough time to add that to the finished piece; at the very least I'll storyboard how the panels could go.
As the plot progesses there will be more decisions to be made, It's just initally I wanted the first decision to play a pivoting role on how the main characters would've progressed throughout the story.
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